Heightmap Editor (Beta)

The heightmap editor is a feature included in the WS Tools that enables you to easily edit textures within the engine. It provides an interface for modifying textures that you can use for your Worldscape landscape. with the addition of creating a default landscape in Unreal Engine using the textures you have created or obtained. You can also export your sculpted landscape from Unreal Engine's default landscape system into a texture format suitable for Worldscape.

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